Flutes

Flutes is a seasoned DM and improvisational performer. He brings fresh perspectives on game mechanics, group dynamics, and roleplaying insights for all TTRPG enthusiasts.

Time Stop

Time Stop: 5e Spell Analysis

Time Stop has a reputation in fifth edition D&D as a useful spell, but I want to really analyze the spell to discover how it can be used effectively. This article is a deep dive into the spell, its mechanics, and what kinds of characters and spells are complementary to it.

Sorcerer Metamagic

How to Use Sorcerer Metamagic: D&D 5e Sorcery Tactics

Metamagic is a thematic, useful class feature for Sorcerers, but using Metamagic efficiently can be daunting for players. This article will help a Sorcerer to understand how each Metamagic can be used to optimally enhance their spells.

Counterspell

Counterspell: D&D 5e Spell Tactics and Clarifications

Casting Counterspell feels like snapping your fingers to ruin someone’s fun, which is accurate since the spell’s only component is somatic. It is a controversial spell that robs a character of an action with little downside. But this spell inspires many inquiries on the internet from players who are figuring out finer points about how it works. I’ve compiled the best of those questions and their answers.

D&D 5e improved spells Spellcaster by ncorva

Revised 5e Spells: Improving the Worst Spells of D&D 5e

Due to the sheer girth of the spell section of the PHB (and later XgtE/TCoE), some spells that are duds. A spell may be a dud if it’s too circumstantial or just bad compared to other options. I think it’s a healthy exercise to think about these spells and how I would improve them without making them too powerful.

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