Path of the Wild Soul Barbarian

Barbarian Path of the Wild Soul UA Analysis

Finally, a magic-based Barbarian has come to light in the new Unearthed Arcana playtest material. The Path of the Wild Soul is whimsical, unpredictable, and imaginative. But is it worth playing? We think so, and we’ll explain what we like and dislike about this Barbarian archetype.

Counterspell

Counterspell: D&D 5e Spell Tactics and Clarifications

Casting Counterspell feels like snapping your fingers to ruin someone’s fun, which is accurate since the spell’s only component is somatic. It is a controversial spell that robs a character of an action with little downside. But this spell inspires many inquiries on the internet from players who are figuring out finer points about how it works. I’ve compiled the best of those questions and their answers.

Warlock Spellcaster

Warlock Spells and Invocations: An In-Depth Analysis

Warlocks are a bit of an anomaly in the spellcasting world. Not only is their table of spellcasting completely different from any other 5e spellcaster, they also have non-spell magic called Invocations. In this article, we’ll explain and then explore the spellcasting wonders of Warlocks.

D&D 5e improved spells Spellcaster by ncorva

Revised 5e Spells: Improving the Worst Spells of D&D 5e

Due to the sheer girth of the spell section of the PHB (and later XgtE/TCoE), some spells that are duds. A spell may be a dud if it’s too circumstantial or just bad compared to other options. I think it’s a healthy exercise to think about these spells and how I would improve them without making them too powerful.

Blacksmith by myas-drmax homebrew magic item formulas

Formulas for Homebrew Magic Items: D&D 5e

In this article, we will provide a few scenarios, formulas, and components required. Plus, we’ll include potential role-playable challenges that may arise while a player crafts this magic item.

Archer by Yanporfirio

Arcane Assassin Archer: A Multiclass Character Build for D&D 5e

Obscured in the shadows, thick foliage covers your perch. A bandit camp breaks for the night below, unaware of your dooming presence. As you nock your arrow on your trusty bow, you weave an incantation of ancient magic into the tip and choose your target. Ready, aim, release.

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